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Today’s post will be a little shorter than usual. I wanted to showcase an image that I found on the web while trying to understand the growth of the video-gaming space.

Thanks to Enrico Molinari for sharing.

History of Gaming.jpeg

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So what could the future of gaming look like in the next 5 years? NFT Kingz offers a look at the NFT-specific applications, but I imagine there are many more in the AR, VR, and transferrable-game-asset space.

There are additional growth options in the gaming space through projects like Loot. As described by TechCrunch,

If “NFTs,” “gas” and “minting” sound unintelligible, the short version is that this project lets you spend some money to create a unique list of items that you could keep in the same wallet (an app like Rainbow) where you’d keep cryptocurrencies or other digital collectibles, typically art (or, as skeptics gleefully note, JPEGs).

I repeat: a unique list of items. No artwork, stats to compare quality or even game rules that could inform such stats.

People spent money to get those unique lists. Thousands. And as happens in NFTs, a market quickly formed around these unique lists of items. The “floor,” or minimum price to buy into a Loot “bag,” shot to thousands of dollars worth of Ethereum. Certain kinds of items in these lists sounded cool and were found to be rare upon analysis of the entire set, and so bags containing them rose in value to extreme heights.

I’m excited to see how projects like this fit into the history and future of gaming.

Contributed by: Michael Bervell (Billion Dollar Startup Ideas)

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